Craft LookAtCam is a utility for creating cameras that are always pointed at a certain target. The target can be moving and Craft LookAtCam will automatically follow it.
| Optimizing the scene
It’s wise to optimize the scene before starting to recording the animation. The scene is optimized by decreasing the amount of polygons shown during the recording. This is achieved by hiding objects not crucial to the part of the scene to be animated. Another tip is to use Craft Bounding Poly, which temporary lowers the amount of polygons for selected objects and allows for a smoother recording.
You can enter the configuration window of Craft LookAtCam to change the camera parameters. If you change the settings for the camera, make sure that the time slider is at the start of the animation and then press Resimulate to recreate the animation with the new settings.
Orients the camera so that it’s facing its target.
Hides the Helpers.
Hide Helpers During Recording
Hides the Helpers during recording.
Hides the Camera.