Craft SphereCam is the latest application of Craft Animations’ unique FollowCam. It follows any animated object automatically. Craft SphereCam is moved along the surface of a sphere with the camera focused on the center point. Distance to the center point can be changed in real time by adjusting the size of the sphere.
Craft SphereCam is unusually easy to use and learn. Use Craft SphereCam to follow animated objects and create fantastic camera movements.
Optimizing the scene
It’s wise to optimize the scene before starting to recording the animation. The scene is optimized by decreasing the amount of polygons shown during the recording. This is achieved by hiding objects not crucial to the part of the scene to be animated. Another tip is to use Craft Bounding Poly, which temporary lowers the amount of polygons for selected objects and allows for a smoother recording. |
To configure the Input settings for Craft SphereCam select Craft SphereCam in the tool tree list and click the Input settings button. This will open the input settings window for Craft SphereCam.
Moves the camera right/left around the TargetMesh.
Moves the camera up/down around the TargetMesh.
Moves the camera in/out (from the target).
Rolls the camera right/left.
Rolls the camera to a horizontal state again.
Spinners enables the change of parameter values with an input controller in real-time.
Hide Helpers
Hides the Helpers.
Hide Helpers During Recording
Hides the Helpers during recording.
Hide Camera
Hides the Camera.
Enable Follow Sphere Gyro
Uses World Coordinates for the Follow Sphere Orientation.
Follow Sphere Pos Resp Fact
Following sphere’s positional response factor for initial smoothness.
Follow Sphere Orient Resp Fact
Following sphere’s orientational response factor for initial smoothness.
Camera Pos Resp Fact
Camera’s positional response factor for initial smoothness.
Camera Orient Resp Fact
The camera’s orientational response factor for initial smoothness.
Anti-Roll System Resp Fact
Initial smoothness for the camera’s Anti-Roll system.
Right/Left Transl Response Factor
How fast the camera accelerates and decelerates (right/left).
Right/Left Transl Maximum
Maximum right/left speed of the camera.
Up/Down Transl Response Factor
How fast the camera accelerates and decelerates (up/down).
Up/Down Transl Maximum
Maximum up/down speed of the camera.
Forw/Backw Transl Response Factor
How fast the camera accelerates and decelerates (forward/backward).
Forw/Backw Transl Maximum
Maximum forward/backward speed of the camera.
Roll (Right/Left) Response Factor
How fast the camera’s rotational movement accelerates and decelerates (roll right/left).
Roll (Right/Left) Maximum
Maximum (roll) rotation speed of the camera.
Anti-Roll Regulator Response Factor
How fast the camera’s rotational movement accelerates and decelerates when returning to a horizontal state.
Anti-Roll Regulator Maximum
Maximum (roll) rotation speed of the camera when returning to a horizontal state.